Happy Howl 🐶
A website redesign for a start-up dog food subscription service.
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        The ProblemPotential customers were visiting the Happy Howl website but few customers were exploring the products or making purchases. - In particular, the product page had a bounce rate of 90%. 
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        The SolutionRedesign the website home page and product page in order to increase: - Time spent on site - Conversions 
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        My RoleWorking alongside designers, Jiyoung An and Hailey Ma, we were able to collaborate on the following: Competitive Analysis, User Interviews, User Testing, User Flows, Ideating, Sketching We each took on the role of redesigning a prominent page of the site into Hi-Fi Mockups - Home Page - Brigitte Walton (me) - Product Page - Jiyoung An - Feeding Calculator - Hailey Ma 
Step 1: Discover
Upon meeting with the founder of Happy Howl, Colin Buckley, we knew he wanted us to redesign the website home and product page, but we weren’t exactly sure how or why.
Competitive Analysis
First, we performed a competitive analysis on a number of different websites from both direct and indirect competitors.
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      - Bold statements & colours on home page 
- Use of icons and visuals instead of text to communicate information 
- Bold Sectioning with Section Headers 
- Small Animations 
- Highly Interactive & Engaging Features 
 
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      - Focus on product benefits 
- Promotion of testimonials 
- Comparison to competitors 
- Customer ratings and reviews 
 
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      - Fixed CTA button bar appears at bottom of the page while the user is scrolling 
- Provide subscription or one-time purchase option 
- CTA buttons on most sections 
 
Common Themes
User Interviews & User Testing
To help us better understand where the problem was stemming from we decided to perform user interviews as well as user testing on Happy Howls’ current website.
Key Findings
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        Home PageProduct/Service Comprehension - User not aware of what Happy Howl is selling upon first glance 
- User not aware product is offered as a subscription service 
 Benefits - Users can see benefits listed but don’t understand why these benefits are important 
- User wants to be told why they should feed Happy Howl vs. competitors products without lots of reading 
 Text - Too much text 
- User easily bored 
- Not easily digestible 
 Inconsistent Offers - Multiple buttons offering multiple different discounts causes user confusion and creates a sense of distrust 
 Reviews - 100% 5-star reviews seems too good to be true causing skepticism in users 
 Imagery and Iconography - Imagery is very large making it hard for the user to scan 
- Disconnect between iconography and information provided 
 
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        Product PageProduct Offering - User would like to have more case size options 
 Product Description - User would like to see the more related info on the left image section 
- Users don’t understand the carton size and explanation 
 Imagery - Images take too much space and don’t provide valuable info 
 Information Overload - Sections not labeled well leading to user confusion and over stimulation 
 
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        Feeding CalculatorLocation/Placement - Users missed “feeding calculator” button all together 
 Multiple References - Too many calculation formats 
- All in different locations 
 Inconsistent Information - Price calculation is not correct - misleading 
- Weight bracket units are inconsistent 
 Wording - Text above carton buttons is very confusing and not relatable 
- Too wordy and confusing 
 Recommendation Recall - When purchasing, user forgets recommendations and in order to refer back to the calculation, they have to keep opening the pop up screen 
 Excess Effort - When the user wants to try the food, they still have to do math to figure out how much they need for 1 week/ 1 month/ etc 
 Product Quiz - If Happy howl only offers 1 product, what was the point of this quiz? Does the different flavours have different benefit? 
 Email - Users did not want to have to provide their email for just a recommendation 
 
Step 2: Design
User Flows
A simple user flow was created to show the simple path a user will take to get from the home page to purchasing a product.
Sketches
To get some ideas flowing our team performed Crazy 8’s exercises for the home page, product page and feeding guide. Click on the sketches to explore them in more detail.
Step 3: Validate
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      Due to a large portion of user confusion stemming from the process of figuring out how much food to order, the first idea we ran by Colin was our re-design of the product offerings. We thought that breaking down the carton recommendations based on dog weight would be a quick way to bypass said confusion. However, due to shipping logistics, this breakdown would not work as cases could only be shipped out in increments of 6 in order to uphold Happy Howl’s promise of free shipping to customers. 
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      We thought providing the user with a “add to cart” button directly following their custom recommendation would take a lot of work off the user. However, due to the limitations of the Shopify platform, this idea was also scratched. 
After coming up with a few ideas it was time to run everything past Colin and see what he was thinking. Below two of our solutions that were met with challenges are discussed.
Step 4: Final Design
After receiving feedback from Colin and brainstorming solutions we turned our ideas into hi-fi mockups of both desktop and mobile versions of the site. Below are explanations of our final solutions. Feel free to check out the Figma for the full desktop and mobile mockups.
Solutions
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       Process MapLocation: Home Page Description: A step-by-step map explaining the process of how Happy Howl is made as well as some of the product benefits. - Great way to communicate a lot of important information without blocks of text 
- Highlights product features and benefits 
- Draws users attention 
- Minimal text 
- Help familiarize users with the brand and the brand personality 
- Interactive on mobile 
 
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       Ingredient InteractionLocation: Home Page Description: A section featuring a list of health benefits Happy Howl provides to the right of a cartoon dog. As the user hovers (desktop) or selects (mobile) a benefit the ingredients that help provide that benefit and an icon of that ingredient appear. - Showcases ingredient benefits in a simple way that is easy for the user to understand 
- Interactive hover state keeps users’ attention - When user hovers (desktop) or selects (mobile) a benefit the related ingredient and an icon appears 
 
- Not only lists ingredients that are good but also explains why they are good 
- Minimal text for easy and quick comprehension 
 
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       Food Bowl AnimationLocation: Product Page Description: A bowl of Happy Howl dog food with benefits listed in a ring around the bowl. When the user hovers over the benefit a small explanation appears below the benefit. As the user scrolls down the page the bowl of food rotates in sync with the scroll. - Increases benefit comprehension 
- Minimal text 
- Attention grabbing animation 
- Interactive hover state 
 
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       Reference ImageLocation: Product Page Description: Three dogs of varying sizes (sm, med, lg) are shown as a product image featuring the number of cartons they each eat each week along with their weight. - Helps users understand how much food their dog will need very quickly and with low effort for the user 
- Visual references are important to give scale 
- Allows for the user to get from the product page to the checkout quickly 
- Ideal for users who do not wish to use the feeding calculator 
 
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       "Happy Howler" ProfilesLocation: Product or Home Page Description: A deck of cards users can scroll through featuring profiles of dogs who eat Happy Howl. Information such as how many cartons of Happy howl they eat per month and how Happy Howl helped each dog is included in the profile. - Provides users with a reference for how much of the product they should expect to be feeding 
- Provides real life testimonials that prove the product works 
- Adds to the brand personality as the profiles are from the point of view of the dog 
- Highlights product benefits 
- Interactive element 
- Minimal text 
 
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       Case Size OfferingLocation: Product Page Description: Increased case size offerings from 6 and 18 cartons to 6. 18, 36 and 72 cartons for easier ordering. - Aligns with shipping logistics as cases are all multiples of 6 - Allows free shipping to remain available 
 
- Recommendations will be rounded to the nearest case size to limit confusion when ordering - Rounding will not be shown to users but will be done in the background 
 
 
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       Product ComparisonLocation: Product Page Description: A visual comparing the nutrients provided in the same amount of generic kibble and Happy Howl. - Easy reference 
- Promotes product benefits 
- Minimul text 
 
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       Meal Plan WordingLocation: Feeding Guide Description: The option to select a meal plan has been changed from text to images and text with more familiar wording. - Easier product comprehension 
- Visual reference 
- Presents lower cost option 
 
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       RecommendationLocation: Product Page & Feeding Guide Description: An easy format to display users’ customized recommendations where only information that is needed to place an order is provided. This recommendation is now shown under the product description. - Limits confusion by telling the user exactly what they need to know and how to make the next step 
- Helps users with recommendation recall as they no longer have to enter the feeding guide to see the recommendation 
- Promotes subscription service 
 
Conclusion
This was a really fun and informative redesign. It taught me a lot about getting to the bottom of problems and working with a team.
Some key takeaways from this redesign include:
- Early stage interviews and testing are really beneficial - Both these activities allow you to get a far better understanding of the problem at hand as well as insight on potential ways to solve those problems 
 
- Ask about constraints - We learned the hard way to ask about any possible design constraints before putting in the work only to find out it cannot be done 
 
- Work together - As a group of three, it was easy to brainstorm and share our thoughts with each other. This meant that we were always on the same page and limited fear surrounding the disconnect between deliverables 
 
 
                         
              
             
             
             
            